⁉️FAQ
Frequent questions and answers to them.
Q: How does your app get data from the game, how is that possible?
A: The developers of the game (Lesta and WG) provide access to the public API of the game, which allows you to get the necessary information through requests to the server.
Q: Why do I see the line Unknown instead of the tank name in the session statistics?
A: In the game is often released new tanks but on the server API they are updated with some delay (About a month). Since on the servers we can not get the name and other parameters of the tank (and in the statistics of the account we can learn only his id), we have to insert this inscription - a stub. In this case, the statistics for this tank will be displayed correctly in any case.
Q: Why do errors "unknown error" and / or "error while working with API" appear periodically?
A: Both of these errors can occur for 2 reasons.
If the error is persistent and always appears when performing certain actions, it means that there is probably a bug in the code and you should report it to the support server.
If the error appears rarely and there are no clear conditions for its occurrence, it may mean problems with access to the game API, as they occasionally work unstable.
Q: What is the difference between a regular session and an automated session?
A: Regular sessions are closed 2 days after the last statistic query with /get_session. Regular sessions should also be reset manually with the /start_session command
Automatic sessions are restarted automatically at the time you specify when you start the session. An automatic session is closed 30 days after the last session statistics request with the /get_session command. Also, if you need to change the restart time or just reset the session, you can reuse /start_autosession with the desired parameters.
Last updated
Was this helpful?